NESGURU
presents
 title

Screenshot Vital information:
  • Publisher: Nintendo
  • Released in: 1988
  • Mapper: 4
  • Size: 384kb
  • Type of game: Platform
  • Check compatibility with emulators! The details:
  • The plot:
    Rescue the Princess.
  • How To Play:
    View the official manual!
  • Cheats:
    View the quick walkthrough.
    View the full guide to every level.(html with pics)
    View the full guide to every level.(text only)
    View the full guide to game genie hacks.
    The card game appears every 80,000 points, the card sets are chosen from 8 possible sets, these are shown below. Just decide which set you've got by turning over the first few cards then use these guides to win all the prizes. card game card game
    Bonus lives At the abandoned fortress on level seven, find the switch block and activate it, then collect as many coins as possible. Go through the door and activate the switch again, keep doing this for loads of lives. (You might have to hit one of the blocks below the P switch to get another P switch.)

    Extra items To get these items, end the area with the same amount of coins or more:
    	1-4	44	P-wing
    	2-2	30	Anchor
    	3-8	44	P-wing
    	4-2	22	Anchor
    	5-5	28	P-wing
    	6-7	78	Anchor
    	7-2	46	P-wing
    Pipes Here is a list of the pipes to go down
    	1-1	third
    	1-2	third from end
    	3-1	Second
    	5-1	second from end
    	6-2	Fifth and sixth
    Ghost Galleon To turn a wandering Hammer Brother into the Ghost galleon. Enter world 1-1 and collect a number of coins which is a multiple of 11 eg 22,33,etc make sure the last but one digit in your score is the same eg you have 33 coins and your score is 17020. You can change the score by smashing blocks, you get 10 points for each block. Now move to the card block at the end of the level and jump just as the timer hits an even number, the hammer brother should turn into a ghost galleon with lots of coins, but watch out for the Boomerang Brothers at the end.

    Extra Lives Go to the first T shaped pipes in world 1-2. You need to have a tail so you can float in the air. There will be little goombas coming out of the right end of the pipe. Go on to the ground near where all the goombas are coming out. Let three or four come out before you do anyhting. Then jump on one of them so you bounce up into the air. When you are coming down from that jump land on another one, and after you hit that land on another one. Keep doing this so you never touch the ground. Once you hit one goomba, you will want to flap your tail so that you will provide more time for more goombas to come from the pipe. Once you have stomped on eight in a row, you will get a one-up for every kill on after that.

    Extra P-Wings Beat the game. Afterwards, play again without turning the system off. You should have 28 P-wings.

    Level 8 Shortcut To beat the second board of level 8 easily, just swim under the boats until you reach the end.

    P-Wing on Level 1-4 Collect all of the coins, then finish the level. A white moving mushroom house should appear. In the house there will be a secret room with one treasure chest containing a P-wing.

    Secret Whistles At the end of level 1-3 before you go to the black screen you'll find a bunch of blocks in the air. Find the white one and hold DOWN. When you fall through, run to the end and press UP. Hurry! If you do this correctly you will be in a secret room. Open the chest to get a whistle with special powers! In the miniature castle of world 1 get the P-Wing and keep flying. At the top you should go over a wall and stop moving. Press UP to reveal another whistle! You can also get this whistle by using a racoon suit. First take out the bone turtle, then go to the far right, start to speed up using the b button. When you reach the left end (your flying power should be full)start flying upward until you enter the secret room containing the whistle. The 3rd Secret Whistle is in World 2. Beat a Wandering Hammer Brother and you'll get a music box or a hammer. Use the hammer in the Top right area in the Desert (not the level) by the Pyramid it is all the way North of it. Use the hammer there. You'll find a Wandering Fire Brother with the whistle along with a Toad's House with a Frog Suit in it.

    Shortcut to World Eight To get to world Eight quickly. Make sure you at least have two whistles (3 if you want to be sure) Go to the World 4 warp and use the whistle. (Don't go in!) If you use it at the World 2 pipe you should go to the 2nd row. If so, go to the 7th pipe and use another whistle. You'll be at World 8.

    Super Jump Hold A+B for 5 seconds, then release them and hold UP.
    CODE	KEY IN . . .	EFFECT . . .
    0	GLOOZS	Secret level
    1	SLXPLOVS	Infinite lives for Mario(tm) and Luigi(tm)
    2	AEKPTZGA	1 life for Mario and Luigi after continue
    3	AEKPTZGE	9 lives for Mario and Luigi after continue
    
    SUPER JUMPS
    4	ELKZYVEK	Power Jumps
    5	EZKZYVEK	Super Power Jumps
    6	EAKZYVEK	Mega Power Jumps
    7	GZUXNGEI	Multi-Jumps
    WITH CODE 8, IF YOU LET MARIO(tm) OR LUIGI(tm) DROP TOO LONG, 
    YOU CAN'T SKY WALK UNTIL YOU TOUCH GROUND
    8	SXEZSKOZ	Skywalker
    
    STAR CODES! (these codes work really well together)
    9	OXKZELSX	Super speed running
    10	XVUXNUEE	Turbocharged running
    10a	SEUZELSZ	"Stop-on-a-dime"
    
    
    POWER "TAKE OFF" METER
    YOU MUST BE RACCOON MARIO(tm) FOR CODE 11 TO WORK
    11	AANZKLLA	Can raise power meter while standing still so that
    you can fly from a standing start
     
    START ON ANY WORLD
    12	PEUZUGAA	Start on World 2
    13	ZEUZUGAA	Start on World 3
    14	LEUZUGAA	Start on World 4
    15	GEUZUGAA	Start on World 5
    16	IEUZUGAA	Start on World 6
    17	TEUZUGAA	Start on World 7
    18	YEUZUGAA	Start on World 8
    
    RE-USE ITEMS!
    19	YPXXLVGE 	Mario (not Luigi) can re-use items again and again
    
    KEEP SPECIAL POWERS
    20	SZUEXNSO	Restore powers after playing an action scene (e.g. if you were
    "Fire Mario(tm)" on the map screen, then entered an action scene, died or
    changed to "Frog Mario(tm),"you would return to the map scene as "Fire Mario")
    
    SELECT SUPER ABILITY
    The following codes are useful with Code 20.
    21	ZEUXKGAA	Start the game as Fire Mario
    22	LEUXKGAA	Start the game as Raccoon Mario(tm)
    23	GEUXKGAA	Start the game as Frog Mario
    24	IEUXKGAA	Start the game as Tanooki Mario(tm)
    25	TEUXKGAA	Start the game as 'Sledgehammer' Mario(tm)!
    
    SELECT PERMANENT SUPER ABILITY
    IMPORTANT: IF YOU USE ANY OF CODES 26 THRU 30 TO DEFEAT BOWZER(tm), YOU SHOULD 
    STAND IN FRONT OF THE DOOR AND HOLD "UP". AS SOON AS THE DOOR OPENS, YOU WILL 
    PASS THROUGH INTO THE CHAMBER WHERE THE PRINCESS IS HELD. IF YOU DO NOT DO THIS, 
    YOU MAY GET CAUGHT IN BOWZER'S TIME TRAP AND THE GAME WILL PAUSE FOREVER!
    26	XUKXGLIE	Start and stay as Super Mario(tm)
    27	UXKXGLIA	Start and stay as Fire Mario
    28	nxkxglie	Start and stay as Raccoon Mario(tm)!
    29	oukxglie	Start and stay as Frog Mario
    30	xnkxglie	Start and stay as Sledgehammer Mario(tm)
    
    INVINCIBILITY
    31a	YZSIOXAZ	Invincibility when Mario is small
    31b	LASIUZZA	Always stay big (invincibility when Mario is big)
    31c	SZKIKXSE	Invincibility after changing up from Super Mario 
    (e.g. to Raccoon, Frog, etc.)
    
    AUTOMATIC SUPER ABILITY AFTER YOU FALL AND DIE
    With all of the following codes, you will find that you change into 
    Super Mario if you die again:
    32	AEOSSZPA + PAOZTGAA	Change to SUPER MARIO if you fall and die
    33	AEOSSZPA + ZAOZTGAA	Change to FIRE MARIO if you fall and die
    34	AEOSSZPA + LAOZTGAA	Change to RACCOON MARIO if you and die
    35	AEOSSZPA + GAOZTGAA	Change to FROG MARIO if you fall and die
    36	AEOSSZPA + IAOZTGAA	Change to TANOOKI MARIO if you and die
    37	AEOSSZPA + TAOZTGAA	Change to SLEDGEHAMMER MARIO if you and die
    All codes (except as noted) work for Luigi as well as Mario.
  • Comment:
    Probably the best game on the NES
  • Rating: 9.5/10

  • Page last updated: September 2nd, 1998